My name is Leonardo Kasperavičius and I am game developer and teacher.
I started coding games when I was only 12 years, with a small TK-95, using Basic and Assembly.
My professional career as a developer started in Brazil developing Java Enterprise applications, but I was also teaching Game Development at the University and sometimes creating games in Flash.
In 2009 I decided to open an indie game company and had published some games for iOS, time which I had the opportunity to do some contribution with the Cocos2D framework.
Then in 2013 I decided to move to Europe and focus on the games industry. Since then, I’ve been leading game projects and using many different frameworks, engines and platforms, but mostly focused on mobile.
In my free time, when I am not playing games I like to learn new speaking languages or study about AI and Machine Learning.